Set Last Target: This allows you to assign many things in the game to Razor’s last target. This can all be done on the Hotkey tab of Razor. In addition, after you create a macro, it can be helpful to assign that to a hotkey as well. Hotkeys: There are at least two hotkeys that you will want to set up when using these macros. When you do this, make sure you only have 1 instance of razor open at the time, and remember that modifications will be written to the file when the last instance of razor is closed out. Many times, you will want to make small adjustments to the macro or add your own line items. When you re-enter Razor, you will see that the macro is built and ready to use. Next you can simply copy and paste the code provided, save the macro, and then close it. Then, you can navigate to C:\Programs\Razor\Macros and open up the given macro file you created with Notepad. You can simply create new blank macros in razor, assign them names, and then exit out of all instances of razor and the client(don’t just logout). The last section for each macro contains the actual code for the macro. This is useful if you want to build the macro yourself from scratch. The macro steps are in bold, and there is often information to the right to help in setting things up properly. Be sure to read the macro description as it often gives some specific information that can be used to get the most out of the macro.įollowing the description is an approximation of what the macro looks like as you would see it in razor. Macro List – How to use: Each macro has a section that describes what the macro does, and often additional information that makes training the skill easier. The Skill Menu can be used to select those you wish to improve in, those you wish to "forget", and those you wish to lock at their current level.Įach page details what a given skill does, how it is used, and the best methods to train it. This too can benefit from soulstoning the skill off an extra character and transferring it to a desired character. One way to skip some of the lower levels of skill training, provided you have an extra character slot, is to create a new character with 50 in a skill, transfer the skill to a Soulstone or Soulstone Fragment, then transfer the skill to the desired character.Īnother option is the Advanced Character Token which will start some skills off at 85 depending on the template chosen. Crystal Ball of Knowledge which is obtained by completing the A Mystic's Journey Quest serves the same purpose. Of especial note is the Skill Tutor Statuette obtained by defeating the Dark Knight, which provides details on whether a given action is too easy or difficult to provide a decent gain rate. While the rewards are mostly trifles, some (especially the Crafting related items) are well worth keeping. The introduction of New Haven brought with it New Player Quests, which offer tips towards training as well as accelerated skill gains. A Scroll of Transcendence, on the other hand, boosts the skill's total directly. It's also possible to boost the rate of your gains using a Scroll of Alacrity. The gold amount is 1 GP per 1/10 of skill with the highest amount of skill costing 400 gold for 40 skill points.Įach skill has an individual cap of 100 points, though in some cases this can be extended by using Power Scrolls. You will be expected to pay for these services, of course, though the Gold requested is a pittance. For example, visit your local blacksmith's shop and you should be able to learn some of their trade via their Context Menus. You can usually pay NPCs for training up to a certain level. Each skill is associated with certain Stats, which are trained in the same manner. Likewise, casting a Fishing Pole out into the water is all it takes to become a better Fisherman. For example, if you wish to train as a Swordsman, simply fight Monsters with a sword equipped. In order to improve in a skill you simply carry out the associated actions. You can expend up to 720 points between these however you desire. Ultima Online has 58 different Skills currently in game (and 1 removed) which determine the capabilities of your Character.
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